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-
- THE MPEG-FAQ [Version 1.0 - 20. November 1992]
- ======================================================
- PHADE SOFTWARE Leibnizstr. 30, 1000 Berlin 12, GERMANY
- Inh. Frank Gadegast Fon/Fax: +49 30 3128103
-
- phade@cs.tu-berlin.de
-
- ===============================================================================
-
- This is my summary about MPEG, nearly 3 month ago I asked for information
- about MPEG, and these are the results:
-
- This summary is devided in seven parts:
-
- I | WHAT IS MPEG ?
- II | PROFESSIONAL SOFTWARE
- III | PUBLIC-DOMAIN SOFTWARE
- IV | MAILBOX-ACCESS
- V | FTP-ACCESS (PD)
- VI | MAIL-ACCESS (PD-Software and movies)
- VII | RETRIEVED MAIL
- VIII | NEWS
-
- I add my comments in brackets [], lines (---- or ====) seperate the chapters.
-
- Please try and find out more information yourself. I had enough to do by
- getting and preparing this information. And only bother me with file-request if
- its not possible for you to get it somewhere else !!!
-
- Please send any additional information via fax or e-mail. The fax is only
- reachable between Mo.-Fr. from 10.00-13.00 and from 15.00-18.30 german time.
-
-
- Phade (Frank Gadegast)
-
- ===============================================================================
- I | WHAT IS MPEG ?
- ===================
-
- From comp.compression Mon Oct 19 15:38:38 1992
- ~Sender: news@chorus.chorus.fr
- Author: Mark Adler <madler@cco.caltech.edu>.
-
- [71] Introduction to MPEG (long)
- What is MPEG?
- Does it have anything to do with JPEG?
- Then what's JBIG and MHEG?
- What has MPEG accomplished?
- So how does MPEG I work?
- What about the audio compression?
- So how much does it compress?
- What's phase II?
- When will all this be finished?
- How do I join MPEG?
- How do I get the documents, like the MPEG I draft?
-
- -------------------------------------------------------------------------------
-
- ~Subject: [71] Introduction to MPEG (long)
-
- Q. What is MPEG?
- A. MPEG is a group of people that meet under ISO (the International
- Standards Organization) to generate standards for digital video
- (sequences of images in time) and audio compression. In particular,
- they define a compressed bit stream, which implicitly defines a
- decompressor. However, the compression algorithms are up to the
- individual manufacturers, and that is where proprietary advantage
- is obtained within the scope of a publicly available international
- standard. MPEG meets roughly four times a year for roughly a week
- each time. In between meetings, a great deal of work is done by
- the members, so it doesn't all happen at the meetings. The work
- is organized and planned at the meetings.
-
- Q. So what does MPEG stand for?
- A. Moving Pictures Experts Group.
-
- Q. Does it have anything to do with JPEG?
- A. Well, it sounds the same, and they are part of the same subcommittee
- of ISO along with JBIG and MHEG, and they usually meet at the same
- place at the same time. However, they are different sets of people
- with few or no common individual members, and they have different
- charters and requirements. JPEG is for still image compression.
-
- Q. Then what's JBIG and MHEG?
- A. Sorry I mentioned them. Ok, I'll simply say that JBIG is for binary
- image compression (like faxes), and MHEG is for multi-media data
- standards (like integrating stills, video, audio, text, etc.).
-
- Q. Ok, I'll stick to MPEG. What has MPEG accomplished?
- A. So far (as of January 1992), they have completed the "Committee
- Draft" of MPEG phase I, colloquially called MPEG I. It defines
- a bit stream for compressed video and audio optimized to fit into
- a bandwidth (data rate) of 1.5 Mbits/s. This rate is special
- because it is the data rate of (uncompressed) audio CD's and DAT's.
- The draft is in three parts, video, audio, and systems, where the
- last part gives the integration of the audio and video streams
- with the proper timestamping to allow synchronization of the two.
- They have also gotten well into MPEG phase II, whose task is to
- define a bitstream for video and audio coded at around 3 to 10
- Mbits/s.
-
- Q. So how does MPEG I work?
- A. First off, it starts with a relatively low resolution video
- sequence (possibly decimated from the original) of about 352 by
- 240 points by 30 frames/s (US--different numbers for Europe),
- but original high (CD) quality audio. The images are in color,
- but converted to YUV space, and the two chrominance channels
- (U and V) are decimated further to 176 by 120 pixels. It turns
- out that you can get away with a lot less resolution in those
- channels and not notice it, at least in "natural" (not computer
- generated) images.
-
- The basic scheme is to predict motion from frame to frame in the
- temporal direction, and then to use DCT's (discrete cosine
- transforms) to organize the redundancy in the spatial directions.
- The DCT's are done on 8x8 blocks, and the motion prediction is
- done in the luminance (Y) channel on 16x16 blocks. In other words,
- given the 16x16 block in the current frame that you are trying to
- code, you look for a close match to that block in a previous or
- future frame (there are backward prediction modes where later
- frames are sent first to allow interpolating between frames).
- The DCT coefficients (of either the actual data, or the difference
- between this block and the close match) are "quantized", which
- means that you divide them by some value to drop bits off the
- bottom end. Hopefully, many of the coefficients will then end up
- being zero. The quantization can change for every "macroblock"
- (a macroblock is 16x16 of Y and the corresponding 8x8's in both
- U and V). The results of all of this, which include the DCT
- coefficients, the motion vectors, and the quantization parameters
- (and other stuff) is Huffman coded using fixed tables. The DCT
- coefficients have a special Huffman table that is "two-dimensional"
- in that one code specifies a run-length of zeros and the non-zero
- value that ended the run. Also, the motion vectors and the DC
- DCT components are DPCM (subtracted from the last one) coded.
-
- Q. So is each frame predicted from the last frame?
- A. No. The scheme is a little more complicated than that. There are
- three types of coded frames. There are "I" or intra frames. They
- are simply a frame coded as a still image, not using any past
- history. You have to start somewhere. Then there are "P" or
- predicted frames. They are predicted from the most recently
- reconstructed I or P frame. (I'm describing this from the point
- of view of the decompressor.) Each macroblock in a P frame can
- either come with a vector and difference DCT coefficients for a
- close match in the last I or P, or it can just be "intra" coded
- (like in the I frames) if there was no good match.
-
- Lastly, there are "B" or bidirectional frames. They are predicted
- from the closest two I or P frames, one in the past and one in the
- future. You search for matching blocks in those frames, and try
- three different things to see which works best. (Now I have the
- point of view of the compressor, just to confuse you.) You try using
- the forward vector, the backward vector, and you try averaging the
- two blocks from the future and past frames, and subtracting that from
- the block being coded. If none of those work well, you can intra-
- code the block.
-
- The sequence of decoded frames usually goes like:
-
- IBBPBBPBBPBBIBBPBBPB...
-
- Where there are 12 frames from I to I (for US and Japan anyway.)
- This is based on a random access requirement that you need a
- starting point at least once every 0.4 seconds or so. The ratio
- of P's to B's is based on experience.
-
- Of course, for the decoder to work, you have to send that first
- P *before* the first two B's, so the compressed data stream ends
- up looking like:
-
- 0xx312645...
-
- where those are frame numbers. xx might be nothing (if this is
- the true starting point), or it might be the B's of frames -2 and
- -1 if we're in the middle of the stream somewhere.
-
- You have to decode the I, then decode the P, keep both of those
- in memory, and then decode the two B's. You probably display the
- I while you're decoding the P, and display the B's as you're
- decoding them, and then display the P as you're decoding the next
- P, and so on.
-
- Q. You've got to be kidding.
- A. No, really!
-
- Q. Hmm. Where did they get 352x240?
- A. That derives from the CCIR-601 digital television standard which
- is used by professional digital video equipment. It is (in the US)
- 720 by 243 by 60 fields (not frames) per second, where the fields
- are interlaced when displayed. (It is important to note though
- that fields are actually acquired and displayed a 60th of a second
- apart.) The chrominance channels are 360 by 243 by 60 fields a
- second, again interlaced. This degree of chrominance decimation
- (2:1 in the horizontal direction) is called 4:2:2. The source
- input format for MPEG I, called SIF, is CCIR-601 decimated by 2:1
- in the horizontal direction, 2:1 in the time direction, and an
- additional 2:1 in the chrominance vertical direction. And some
- lines are cut off to make sure things divide by 8 or 16 where
- needed.
-
- Q. What if I'm in Europe?
- A. For 50 Hz display standards (PAL, SECAM) change the number of lines
- in a field from 243 or 240 to 288, and change the display rate to
- 50 fields/s or 25 frames/s. Similarly, change the 120 lines in
- the decimated chrominance channels to 144 lines. Since 288*50 is
- exactly equal to 240*60, the two formats have the same source data
- rate.
-
- Q. You didn't mention anything about the audio compression.
- A. Oh, right. Well, I don't know as much about the audio compression.
- Basically they use very carefully developed psychoacoustic models
- derived from experiments with the best obtainable listeners to
- pick out pieces of the sound that you can't hear. There are what
- are called "masking" effects where, for example, a large component
- at one frequency will prevent you from hearing lower energy parts
- at nearby frequencies, where the relative energy vs. frequency
- that is masked is described by some empirical curve. There are
- similar temporal masking effects, as well as some more complicated
- interactions where a temporal effect can unmask a frequency, and
- vice-versa.
-
- The sound is broken up into spectral chunks with a hybrid scheme
- that combines sine transforms with subband transforms, and the
- psychoacoustic model written in terms of those chunks. Whatever
- can be removed or reduced in precision is, and the remainder is
- sent. It's a little more complicated than that, since the bits
- have to be allocated across the bands. And, of course, what is
- sent is entropy coded.
-
- Q. So how much does it compress?
- A. As I mentioned before, audio CD data rates are about 1.5 Mbits/s.
- You can compress the same stereo program down to 256 Kbits/s with
- no loss in discernable quality. (So they say. For the most part
- it's true, but every once in a while a weird thing might happen
- that you'll notice. However the effect is very small, and it takes
- a listener trained to notice these particular types of effects.)
- That's about 6:1 compression. So, a CD MPEG I stream would have
- about 1.25 MBits/s left for video. The number I usually see though
- is 1.15 MBits/s (maybe you need the rest for the system data
- stream). You can then calculate the video compression ratio from
- the numbers here to be about 26:1. If you step back and think
- about that, it's little short of a miracle. Of course, it's lossy
- compression, but it can be pretty hard sometimes to see the loss,
- if you're comparing the SIF original to the SIF decompressed. There
- is, however, a very noticeable loss if you're coming from CCIR-601
- and have to decimate to SIF, but that's another matter. I'm not
- counting that in the 26:1.
-
- The standard also provides for other bit rates ranging from 32Kbits/s
- for a single channel, up to 448 Kbits/s for stereo.
-
- Q. What's phase II?
- A. As I said, there is a considerable loss of quality in going from
- CCIR-601 to SIF resolution. For entertainment video, it's simply
- not acceptable. You want to use more bits and code all or almost
- all the CCIR-601 data. From subjective testing at the Japan
- meeting in November 1991, it seems that 4 MBits/s can give very
- good quality compared to the original CCIR-601 material. The
- objective of phase II is to define a bit stream optimized for these
- resolutions and bit rates.
-
- Q. Why not just scale up what you're doing with MPEG I?
- A. The main difficulty is the interlacing. The simplest way to extend
- MPEG I to interlaced material is to put the fields together into
- frames (720x486x30/s). This results in bad motion artifacts that
- stem from the fact that moving objects are in different places
- in the two fields, and so don't line up in the frames. Compressing
- and decompressing without taking that into account somehow tends to
- muddle the objects in the two different fields.
-
- The other thing you might try is to code the even and odd field
- streams separately. This avoids the motion artifacts, but as you
- might imagine, doesn't get very good compression since you are not
- using the redundancy between the even and odd fields where there
- is not much motion (which is typically most of image).
-
- Or you can code it as a single stream of fields. Or you can
- interpolate lines. Or, etc. etc. There are many things you can
- try, and the point of MPEG II is to figure out what works well.
- MPEG II is not limited to consider only derivations of MPEG I.
- There were several non-MPEG I-like schemes in the competition in
- November, and some aspects of those algorithms may or may not
- make it into the final standard for entertainment video compression.
-
- Q. So what works?
- A. Basically, derivations of MPEG I worked quite well, with one that
- used wavelet subband coding instead of DCT's that also worked very
- well. Also among the worked-very-well's was a scheme that did not
- use B frames at all, just I and P's. All of them, except maybe one,
- did some sort of adaptive frame/field coding, where a decision is
- made on a macroblock basis as to whether to code that one as one
- frame macroblock or as two field macroblocks. Some other aspects
- are how to code I-frames--some suggest predicting the even field
- from the odd field. Or you can predict evens from evens and odds
- or odds from evens and odds or any field from any other field, etc.
-
- Q. So what works?
- A. Ok, we're not really sure what works best yet. The next step is
- to define a "test model" to start from, that incorporates most of
- the salient features of the worked-very-well proposals in a
- simple way. Then experiments will be done on that test model,
- making a mod at a time, and seeing what makes it better and what
- makes it worse. Example experiments are, B's or no B's, DCT vs.
- wavelets, various field prediction modes, etc. The requirements,
- such as implementation cost, quality, random access, etc. will all
- feed into this process as well.
-
- Q. When will all this be finished?
- A. I don't know. I'd have to hope in about a year or less.
-
- Q. How do I join MPEG?
- A. You don't join MPEG. You have to participate in ISO as part of a
- national delegation. How you get to be part of the national
- delegation is up to each nation. I only know the U.S., where you
- have to attend the corresponding ANSI meetings to be able to
- attend the ISO meetings. Your company or institution has to be
- willing to sink some bucks into travel since, naturally, these
- meetings are held all over the world. (For example, Paris,
- Santa Clara, Kurihama Japan, Singapore, Haifa Israel, Rio de
- Janeiro, London, etc.)
-
- Q. Well, then how do I get the documents, like the MPEG I draft?
- A. MPEG is a draft ISO standard. It's exact name is ISO CD 11172.
- The draft consists of three parts: System, Video, and Audio. The
- System part (11172-1) deals with synchronization and multiplexing
- of audio-visual information, while the Video (11172-2) and Audio
- part (11172-3) address the video and the audio compression techniques
- respectively.
-
- You may order it from your national standards body (e.g. ANSI in
- the USA) or buy it from companies like
- OMNICOM
- phone +44 438 742424
- FAX +44 438 740154
-
-
- ===============================================================================
- II.1 | PROFESSIONAL SOFTWARE
- =============================
-
- Xing Technology Corporation
- PO Box 950 Voice: 805-473-0145
- 456 Carpenter Canyon FAX: 805-473-0147
- Arroyo Grande, CA 93420
-
- Xing products include:
-
- MPEG Motion video capture/encode and decode.
- JPEG Photo image encode and decode.
- Video capture boards and associated software for both JPEG and MPEG.
-
- Microsoft Windows Applications, DOS Applications,
- and Software Developers Kits are available for JPEG and MPEG.
-
- ---------------------------------------------------------------------------
-
- Check out the latest in Frame Grabber technology, the
-
- PC-Hurricane,
-
- a realtime true color frame grabber, which can digitize about 500 frames
- in realtime (25 frames/sec) into Extended Memory (32 MBytes).
- So it gives you 20 seconds of full-motion video on the PC.
-
- These 320 frames can be saved with one command to the harddrive and can then
- be processed to a MPEG file with just one other command.
- You can then join several 20 seconds MPEG clips together to a whole
- MPEG movie with the MPEG utilities.
-
- PC-Hurricane, only available from Ingenierbuero Gatz & Hartmann, GERMANY.
-
-
- -------------------------------------------------------------------------------
- II.2 |
- -------
-
- Ingenieurbuero Gatz & Hartmann,
-
- Fehrbelliner Str. 32, 1000 Berlin 20, GERMANY
-
- Tel: 030- 344 23 66 or 030-375 55 68
- FAX: 030- 344 92 79 or 030-375 56 55
-
- email to: leo@zelator.in-berlin.de
-
-
- The MPEG Encoder is available starting from 349.-DM incl. VAT.
-
- PC-Hurricane, only available from Ingenierbuero Gatz & Hartmann.
- It will be available around December 1992 for a price of 699.-DM
- inclusive 14 % VAT.
-
- ---------------------------------------------------------------------------
-
- MPEG 2.0 for windows3.x is now available !
-
- It is the digital Video player via a software only solution ! It displays
- in a 320x240 window under win3.x a realtime decompressed digital video !
- Decompression is done only by software and it reaches 30 frames/sec on a
- 486 PC ! The new version has a very enhanced picture quality, because the
- compression rate with the encoder can now be adjusted ! The very new thing
- is the WAV-Sound support ! So if you have a soundcard inside your PC [or
- the speaker-drv installed !], you will have a real video-clip with
- accompagning sound !
-
- They currently sell 3 demo disks with the full featured Player, version
- 2.0 and lots of animations on the disks.
-
- It is availbale for 39.-DM over here in Germany, which is 26 US$.
-
- ---------------------------------------------------------------------------
-
- BTW, the encoder still sells for 349.-DM and the MCI-driver for 199.-DM
-
-
- ===============================================================================
- III | PUBLIC-DOMAIN-SOFTWARE
- =============================
-
-
- -------------------------------------------------------------------------------
- III.1 | DOS
- ------------
-
- The MPEG-Player 'MPLAY.EXE' from Xing Technologies is included
- in the 'MPEGXING.LZH'-file.
-
-
- -------------------------------------------------------------------------------
- III.2 | WINDOWS
- ----------------
-
- The MPEG-Player 'MPEGXING.LZH' from Xing Technologies.
-
-
- -------------------------------------------------------------------------------
- III.3 | X-WINDOWS
- ------------------
-
- The MPEG-Player 'mpeg-1.0.tar.Z' from Rowe, Patel and Smith at Berkeley.
-
-
- MPEG Video Software Decoder
- (Version 1.0; Nov 16,1992)
-
- Lawrence A. Rowe, Ketan Patel, and Brian Smith
- Computer Science Division-EECS, Univ. of Calif. at Berkeley
-
- This directory contains a public domain MPEG video software
- decoder. The decoder is implemented as a library that will
- take a video stream and display it in an X window. The main
- routine is supplied to demonstrate the use of the decoder
- library. Several dithering algorithms are supplied based on
- the Floyd-Steinberg, ordered dither, and half-toning algorithms
- that tradeoff quality and performance. Neither the library nor
- the main routine handle real-time synchronization or audio streams.
-
- The decoder implements the standard described in the Committee
- Draft ISO/IEC CD 11172 dated December 6, 1991 which is
- sometimes refered to as "Paris Format." The code has been
- compiled and test on the following platforms:
-
- HP PA-RISC (HP/UX 8.X, X11R4) (i.e., HP 9000/7XX's)
- Sun Sparc (SunOS 4.X, X11R5)
- DECstation 5000 and Alpha
-
- If you decide to port the code to a new architecture, please let
- us know so that we can incorporate the changes into our sources.
-
- This directory contains everything required to build and
- display video. We have included source code, a makefile,
- installation instructions, and a man page. Data files can
- be obtained from the same ftp site this was located in.
- See the INSTALL file for instructions on how to
- compile and run the decoder.
-
- The data files were produced by XING. XING data does not take
- advantage of P or B frames (ie, frames with motion compensation).
- Performance of the player on XING data is significantly slower
- (half or less) than the performance when motion compensated MPEG
- data is decoded. We are very interested in running the software
- on other MPEG streams. Please contact us if you have a stream
- that does not decode correctly. Also, please send us new streams
- produced by others that do utilize P and B frames.
-
- We have established several mailing lists for messages about
- the decoder:
-
- mpeg-list-dist@CS.Berkeley.EDU
- General information on the decoder for everyone interested
- should be sent to this list. This should become active after
- 11/20/92
-
- mpeg-list-request@CS.Berkeley.EDU
- Requests to join or leave the list should be sent to this
- address. The subject line should contain the single word
- ADD or DELETE.
-
- mpeg-bugs@CS.Berkeley.EDU
- Problems, questions, or patches should be sent to this address.
-
- Our future plans include porting the decoder to run on other
- platforms, integrating it into a video playback system that
- supports real-time synchronization and audio streams, and
- further experiments to improve the performance of the
- decoder. Vendors or other organizations interested in supporting
- this research or discussing other aspects of this project should
- contact Larry Rowe at Rowe@CS.Berkeley.EDU.
-
- ACKNOWLEDGEMENTS:
- We would like to thank the following people for their help:
-
- Tom Lane of the Independent JPEG Group provided us with
- the basic inverse DCT code used by our player.
- (tom_lane@g.gp.cs.cmu.edu)
-
- Reid Judd of Sun Microsystems provided advise and assistance.
-
- Todd Brunhoff of NVR provided advise and assistance.
-
-
- -------------------------------------------------------------------------------
- III.4 | DATA
- -------------
-
-
- Several data-files (.gl) are known. See the list below in chapter VI.
-
-
- ===============================================================================
- IV.1 | MAILBOX-ACCESS
- ======================
-
- This is the phone number of Xing Technologies' BBS:
-
- 805-473-2680 (2400b) (USA)
-
-
- -------------------------------------------------------------------------------
- IV.2 |
- -------
-
- These are the phone numbers of Gatz & Hartmann's
- 7 line support BBS:
-
- ++49 30- 462 63 41 (v32bis)
- ++49 30- 462 64 35 (v32bis)
- ++49 30- 462 65 38 (v32bis)
- ++49 30- 462 60 22 (v32 + PEP)
- ++49 30- 462 61 37 (v32)
- ++49 30- 462 62 37 (v32)
- ++49 30- 461 86 50 (v22bis + HST)
-
- This is the professional Zelator-ACCESS-BBS system with Internet access.
- There will be several new MPEG clips and updates of the GENOA 7900 SVGA board
- drivers, 24 bit ET4000 programing infos,etc... Check it out ! You will enjoy it.
- Just log in with:
-
- guh
-
- That means: Gatz und Hartmann.
-
-
- ===============================================================================
- V.1 | FTP-ACCESS (PD)
- =======================
-
- There is an MPEG archive site at:
-
- phoenix.oulu.fi (130.231.240.17) in the directory /pub/mpeg
-
- Here is the current list from /pub/mpeg:
-
- -rw-r--r-- 1 12 10 471502 Sep 13 17:36 MPEGXING.LZH
- -rw-r--r-- 1 12 10 1192 Oct 2 21:48 TUTTIF3D.DOC
- -rw-r--r-- 1 12 10 502473 Jul 23 21:53 birdisba.mpg
- -rw-r--r-- 1 12 10 696 Jul 23 22:25 birdisba.txt
- -rw-r--r-- 1 12 10 233981 Jul 7 21:45 joel.lzh
- -rw-r--r-- 1 12 10 1137 Jul 7 21:39 joel.txt
- -rw-r--r-- 1 12 10 292665 Jun 25 22:39 moglie.mpg
- -rw-r--r-- 1 12 10 439 Jun 25 22:39 moglie.txt
- -rw-r--r-- 1 12 10 244095 Sep 18 12:42 mpegplay-020792.lha
- -rw-r--r-- 1 12 10 368955 Sep 23 00:30 mpegplay.zoo
- -rw-r--r-- 1 12 10 721801 Jun 3 23:42 mpgmovie.lzh
- -rw-r--r-- 1 12 10 368 Jun 3 23:47 mpgmovie.txt
- -rw-r--r-- 1 12 10 978660 Sep 13 17:35 raiders.mpg
- -rw-r--r-- 1 12 10 250937 Jul 4 11:38 rom.mpg
- -rw-r--r-- 1 12 10 951 Jul 4 11:39 rom.txt
- -rw-r--r-- 1 12 10 1534405 Jul 3 13:42 sukhoi.mpg
- -rw-r--r-- 1 12 10 342 Jul 3 13:48 sukhoi.txt
- -rw-r--r-- 1 12 10 414427 Oct 2 21:45 tuttif3d.lzh
-
- Please contact this ftp-site for files before e-mailing to me !!!
-
- -------------------------------------------------------------------------------
- V.3 |
- ------
-
- There is an MPEG archive site at:
-
- toe.cs.berkeley.edu (128.32.149.117) in the directory /pub/multimedia/mpeg
-
- Here is the current list from /pub/mpeg:
-
- -rw-r--r-- 1 0 0 3243 Nov 16 20:48 README [See chapter III.3]
- -rw-r--r-- 1 0 0 502473 Nov 16 17:59 birdisba.mpg
- -rw-r--r-- 1 0 0 180963 Nov 16 17:59 birdshow.mpg
- -rw-r--r-- 1 0 0 206417 Nov 16 17:59 birdwalk.mpg
- -rw-r--r-- 1 0 0 94959 Nov 16 17:59 f16.mpg
- -rw-r--r-- 1 0 0 315038 Nov 16 17:59 flight.mpg
- -rw-r--r-- 1 0 0 53411 Nov 16 17:59 micky.mpg
- -rw-r--r-- 1 0 0 292665 Nov 16 17:59 moglie.mpg
- -rw-r--r-- 1 0 0 116251 Nov 17 10:03 mpeg-1.0.tar.Z
- -rw-r--r-- 1 0 0 24657 Nov 16 17:59 perpetu5.mpg
- -rw-r--r-- 1 0 0 364256 Nov 16 17:59 qume.mpg
- -rw-r--r-- 1 0 0 250937 Nov 16 17:59 rom.mpg
- -rw-r--r-- 1 0 0 1534405 Nov 16 17:59 sukhoi.mpg
-
- Please contact this ftp-site for files before e-mailing to me !!!
-
- -------------------------------------------------------------------------------
- V.3 |
- ------
-
- Gatz & Hartman BBS is now reachable via ftp, between 18.00 - 6.00 german time.
- Login as 'gast', then look for IBM-Files under File-Sector 14 : IBM_g_und_h
-
- zelator.in-berlin.de (192.109.42.11)
-
-
- ===============================================================================
- VI | MAIL-ACCESS (PD-Software and movies)
- ===========================================
-
- You can retrieve the following files via e-mail. Just
- put a 'x' between the brackets and send the list back
- to me.
-
-
- ---- MPEG-UTILITIES ----
-
- MPEGDOS.ZIP 22183 11-16-92 ( )
- MPEGWIN.ZIP 209297 11-16-92 ( )
- MPEG-1.0.TAR.Z 116251 11-20-92 ( )
-
-
- ---- MPEG-MOVIES ----
-
- BIRDISBA.MPG 502473 10-19-92 ( )
- BIRDSHOW.MPG 180963 06-04-92 ( )
- F16.MPG 94959 06-04-92 ( )
- FIMPSY.MPG 281960 10-19-92 ( )
- FIMPSY50.MPG 240029 10-19-92 ( )
- FLIGHT.MPG 315038 5-25-92 ( )
- JOEL.MPG 285388 10-19-92 ( )
- MICKY.MPG 53411 8-27-92 ( )
- MOGLIE.MPG 292665 11-17-92 ( )
- QUME.MPG 364256 06-02-92 ( )
-
-
- Please choose one format you like to get the files in.
-
- ( ) As splitted, uuencoded tar-file (pieces < 64k)
- ( ) As splitted, uuencoded zip-file (pieces < 64k)
- ( ) As uuencoded tar-file
- ( ) As uuencoded zip-file
- ( ) As tar-file
- ( ) As zip-file
-
- Please request only ONE file per sended list !!!
-
-
- ===============================================================================
- VII | RETRIEVED MAIL
- ======================
-
- From: roman@multimedia.hq.de
- Date: Mon Oct 19 14:48:43 1992
-
- Philips CD-I wird ab Anfang naechsten Jahres offiziel Full-Screen,
- Full-Motion Video koennen. Basis sind MPEG-komprimierte Videos. Die
- benoetigte Hardware-Erweiterung basiert auf C-Cube, bin aber nicht
- sicher. Kompression kann softwaremaessig erfolgen. Software existiert
- fuer SUNs im CD-I-Entwicklerpaket (n x 100.000 DM). Die Rechenzeiten
- fuer die Komression liegen bei 1:60 bis 1:400, also nichts mit
- Realzeitkompression.
-
- Intel's DVI-Technik kann noch kein MPEG (und das wird wohl auch noch
- einige Zeit so bleiben).
-
- Roman M. Jansen Winkeln Technical Director
- HQ Multimedia-Systeme GmbH EMail roman@multimedia.hq.de
- Feldmannstrasze 87 Phone +49 681 50088 0
- D-6600 Saarbruecken Fax +49 681 50088 80
-
-
- [ For our english-folks: He is explaining that Philips will publish a ]
- [ CD-I packages based on MPEG in spring 93. It requieres addiontional ]
- [ Hardware, the software cost about 60.000 $, but does no real-time- ]
- [ compression. Anyway, it will be the first system that integrates MPEG. ]
-
- ---------------------------------------------------------------------------
-
- From: kpatel@roger-rabbit.cs.berkeley.edu (KETAN DASHARATH PATEL)
- Subject: Re: Xing's SW, Really MPEG Compression?
- Date: Thu Nov 19 13:20:35 1992
-
- Unfortunately, it is true. XING data is NOT true MPEG and in
- fact does a lot of dubious things with its Inverse DCT.
-
- XING data is simply a sequence of I-Frames (i.e. no interframe
- compression is done, no motion vectors, nothing).
- This amounts to little more than a sequence of JPEG type images.
-
- Ketan Patel
- kpatel@cs.berkeley.edu
-
-
- ===============================================================================
- VIII | NEWS
- ============
-
- The MPEG-II-draft is about to arrive next week. It will take me a while to
- put the changes into this FAQ.
-
- ---------------------------------------------------------------------------
-
- kpatel@cs.berkeley.edu wrote [and presents hereby something very
- interesting, something that we all
- like to see running !!!]
-
- We have developed a software MPEG decoder. It handles MPEG data that
- conforms to the draft standard as of Dec 1991. It has been alpha released
- last week and will be released to the general public sometime next week if
- I can get it polished in time.
-
- If you would like to recieve more information on how to get it, subscribe
- to the mailing list mpeg-list@cs.berkeley.edu by doing the following:
-
- Send mail to: mpeg-list-request@cs.berkeley.edu
-
- with the single word ADD or DELETE in order to join or leave the mailing
- list.
-
- DO NOT SEND JOIN/LEAVE REQUESTS TO MPEG-LIST, SEND THEM TO MPEG-LIST-
- REQUEST.
-
- [See chapter III.3 as well]
-
- -----snipp-----------------snipp-------------snipp----------sniopp---------
- -----snipp-----------------snipp-------------snipp----------sniopp---------
- -----snipp-----------------snipp-------------snipp----------sniopp---------
-
-
-